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Hồ Chí Minh
Hybrid Senior Game Developer
⏳ Tin này đã hết hạn nhận hồ sơ (hạn nộp: 25/06/2026). Công ty có thể đã tuyển xong. Bạn vẫn đọc được mô tả bên dưới để tham khảo yêu cầu và mức lương của vị trí này.
✨ Điểm nổi bật
- 🏠Làm từ xa / linh hoạt
- ✈️Du lịch / team building
- 💻Cấp laptop / thiết bị
Mô tả công việc
Top 3 Reasons To Join Us
MacBook Pro/Extra screens & Remote Work policy
Premium health insurance package for you, relative
Company Trip 4-5*, Yoga, Gym/Fitness/English club
The Job
- System Architecture: Design and maintain a scalable, modular architecture with clear module boundaries, event-driven communication, and data-driven design patterns
- Core Gameplay Systems: Design and implement adaptive algorithms that keep gameplay fair, engaging, and free from unwinnable states
- Performance: Own frame rate and memory budgets on target mobile hardware; profile and optimize proactively
- Code-Art Integration: Define clear interfaces between code and visual assets so neither discipline blocks the other
- Complexity Control: Keep systems minimal and maintainable; refactor based on real pain, not hypothetical futures
- Specify and review technical implementations from other programmers: Catch design violations before they ship
KNOWLEDGE:
- Mobile game architecture design and lifecycle maintenance
- Mobile performance optimization principles on iOS and Android:
- Memory management
- Draw call budgeting
- Garbage collection awareness
- Profiler-driven optimization
- Puzzle/simulation game engine concepts:
- State management
- Generation systems
- Interaction logic
- Remote config and runtime parameter systems
- Mobile analytics and funnel instrumentation concepts
SKILL:
- 6+ years of Unity development with at least one shipped mobile title
- Designing and maintaining multi-system mobile game architecture from scratch through launch
- Designing, implementing, and tuning scoring and procedural generation systems
- Defining technical scope, writing technical contracts/specifications, and enforcing engineering standards
- Integrating mobile analytics systems:
- Session event tracking
- Funnel instrumentation
- Implementing runtime difficulty and behavior tuning by player cohort
ABILITY:
- Ability to lead or mentor a team of programmers
- Ability to operate in a team lead, principal, or senior lead capacity
- Strong algorithmic thinking and problem-solving ability
- Ability to optimize mobile game performance using profiling and diagnostics
- Ability to provide technical leadership without formal line management authority
- Ability to make architectural decisions and maintain long-term technical ownership
FURTHER INFORMATION
- Working hours: Flexible working schedule
• 1:00 PM – 5:00 PM
• Break time
• 6:00 PM – 10:00 PM - Hybrid Working:
• Hybrid working model with flexible onsite/remote arrangement
• On-site working ratio can be discussed depending on project needs and team alignment (e.g., 60% onsite – 40% remote or 50% onsite – 50% remote)
• Flexible hybrid & working schedule
• High-impact role with real technical ownership
• Opportunity to shape scalable game architecture
• Work with passionate Product, Art & Engineering teams
• Open culture that values ideas, quality, and innovation
• Challenging technical problems in live mobile games
Nhà tuyển dụng
Athena Studio · 📍 Hồ Chí Minh
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